Intertwingled: Information Changes Everything

This is a book about everything Or, to be precise, it explores how everything is connected from code to culture We think we re designing software, services, and experiences, but we re not We are intervening in ecosystems Until we open our minds, we will forever repeat our mistakes In this

UX for Lean Startups

Great user experiences UX are essential for products today, but designing one can be a lengthy and expensive process With this practical, hands on book, you ll learn how to do it faster and smarter using Lean UX techniques UX expert Laura Klein shows you what it takes to gather valuable input

Mobile Usability

How do we create a satisfactory user experience when limited to a small device This new guide focuses on usability for mobile devices, primarily smartphones and touchphones, and covers such topics as developing a mobile strategy, designing for small screens, writing for mobile, usability

Just Enough Research

Design research is a hard slog that takes years to learn and time away from the real work of design, right Wrong Good research is about asking and better questions, and thinking critically about the answers It s something every member of your team can and should do, and which everyone can

It's Our Research

It s Our Research Getting Stakeholder Buy in for User Experience Research Projects discusses frameworks, strategies, and techniques for working with stakeholders of user experience UX research in a way that ensures their buy in This book consists of six chapters arranged according to the

Microinteractions: Designing with Details

It s the little things that turn a good digital product into a great one With this practical book, you ll learn how to design effective microinteractions the small details that exist inside and around features How can users change a setting How do they turn on mute, or know they have a new email

Why We Fail: Learning From Experience Design Failures

The stories behind failures make for fascinating reading But this book offers It provides important insights into both what can go right and what can go wrong in a product offering To make great products, we need to understand what makes some fail and others succeed To all the aspiring,

Service Design: From Insight to Implementation

We have unsatisfactory experiences when we use banks, buses, health services and insurance companies They don t make us feel happier or richer Why are they not designed as well as the products we love to use such as an Apple iPod or a BMW The developed world has moved beyond the industrial

A Web for Everyone: Designing Accessible User Experiences

If you are in charge of the user experience, development, or strategy for a web site, A Web for Everyone will help you make your site accessible without sacrificing design or innovation Rooted in universal design principles, this book provides solutions practical advice and examples of how to

Evil by Design: Interaction Design to Lead Us Into Temptation

A fun and twisted look at persuasive, interaction design patterns If you re wondering how your mind works, why you re susceptible to persuasion, and how, as a web or app designer, you can exploit the twisted way everyone else s brain works, you ve come to the right place This fascinating book

Design for Real Life

You can t always predict who will use your products, or what emotional state they ll be in when they do But by identifying stress cases and designing with compassion, you ll create experiences that support of your users, of the time Join Sara Wachter Boettcher and Eric Meyer as they turn